This week has been mixed on personal feelings of progress. I have created the front cover and contents layouts with photos coming on Monday. However I am unhappy with the designs of one of my article layouts and the contents page so will be spending this lesson and the weekend editing them to adhere to professional practice. This means a complete overhaul of the contents page and alterations of the photography and layout of Article 1- Is War the Answer? Due to the alternate layout of the article it may cost me marks if it is too weird and doesn't suit my genre so I am changing it to suit a gaming setting.
I will also be changing the photography from the ambitious 12 person war to just a one on one duel that will be much easier to set up and execute. I am not happy with the change but if it effects the end product in a positive way then it will be worth it and allows me to finish the first drafts of all double page spreads. I have completed alterations to the low budget review making it look more professional and less blocky.
Overall I have completed a lot this week sticking to the schedule which has me completing the double page spreads and contents page/front cover. This is nearly done as after the two photo shoots on Monday the photographs will be edited on the same day and the spreads finished. The new designs and photography should aid the magazine look professional and improve the quality. The only spread that is staying the same is the Pre-Order Nightmares article as I have named it the editorial and it will be a newspaper style layout designed for the higher educated gamers.
Screenshots of the weeks work:
Three layouts for article showing the layout for article 1 I am unhappy with and the improved GTA V review.
The shell for the front cover and the original attempt at the contents page that has been discredited and requires editing.
Friday, 31 January 2014
Friday, 24 January 2014
Monitoring Post- 24/01/2014
Monitoring Post- 24/01/2014
This week most of the work I have done this week has been based around creating the double page spreads for the magazine. This was just the base models with all the text and other features such as breakout boxes and headers. Since I had already created the headers last week it has made the process a bit easier. However to attain to professional practice I will have to re-think and add to my layouts to look more like real magazine articles despite my focus on alternative layouts. This is mainly down to feedback received on the third article, my review criticising the layout. I now have another review to examine and use to edit my layout. I will most likely re-design the header and design a breakout box to go between columns. On the plus side I have created a draft verdict box to display the final score for the game.
The other key aspect of this week was the intended article 2 and 3 photoshoot that went ahead on the 22nd. I have gained some great photos out of it to use in article 3 but was unable to take any for article 2 as the necessary prop was unavailable. This photo-shoot nearly didn't go ahead as my nearly all my original models cancelled on me forcing me to use contingency models. Despite this flaw it has gone well and I feel I have managed the problem efficiently. Overall the photos are high quality and varied. To see the photos there is a document on the blog showing some of the photos and why they were used or not used.
Overall I feel that my client would be happy with my progress as I am sticking to my schedule. This week was supposed to only contain layout designs and gaining photographs to use and I have achieved that. i still need to gain the photos for other articles but that will be arranged next week. My products are well designed for my audience and my attempted alternate layouts despite requiring editing.
Current layout of GTA review but is subject to change as it does not look professional enough.
This is the current design for the is war the answer article that was designed in the flat plan with an alternative layout that currently looks bland but requires the photo to be taken to allow any alterations to be made.
This is the kept layout I have used for my Pre-Order Nightmares article that was preferred in the mock ups so still exists now. I have deleted the image as it needs to be re-taken to a higher quality.
This is my verdict box. It is slightly bland but I feel it does the job. When at home I will edit this box to be more appealing to my audience.
This week most of the work I have done this week has been based around creating the double page spreads for the magazine. This was just the base models with all the text and other features such as breakout boxes and headers. Since I had already created the headers last week it has made the process a bit easier. However to attain to professional practice I will have to re-think and add to my layouts to look more like real magazine articles despite my focus on alternative layouts. This is mainly down to feedback received on the third article, my review criticising the layout. I now have another review to examine and use to edit my layout. I will most likely re-design the header and design a breakout box to go between columns. On the plus side I have created a draft verdict box to display the final score for the game.
The other key aspect of this week was the intended article 2 and 3 photoshoot that went ahead on the 22nd. I have gained some great photos out of it to use in article 3 but was unable to take any for article 2 as the necessary prop was unavailable. This photo-shoot nearly didn't go ahead as my nearly all my original models cancelled on me forcing me to use contingency models. Despite this flaw it has gone well and I feel I have managed the problem efficiently. Overall the photos are high quality and varied. To see the photos there is a document on the blog showing some of the photos and why they were used or not used.
Overall I feel that my client would be happy with my progress as I am sticking to my schedule. This week was supposed to only contain layout designs and gaining photographs to use and I have achieved that. i still need to gain the photos for other articles but that will be arranged next week. My products are well designed for my audience and my attempted alternate layouts despite requiring editing.
Current layout of GTA review but is subject to change as it does not look professional enough.
This is the current design for the is war the answer article that was designed in the flat plan with an alternative layout that currently looks bland but requires the photo to be taken to allow any alterations to be made.
This is the kept layout I have used for my Pre-Order Nightmares article that was preferred in the mock ups so still exists now. I have deleted the image as it needs to be re-taken to a higher quality.
This is my verdict box. It is slightly bland but I feel it does the job. When at home I will edit this box to be more appealing to my audience.
Wednesday, 22 January 2014
Photographs for article 3 The Low Budget Review
Article 3 Photographs - Photo Shoot 22/1/2014
| This is the first photo taken and was a practice getting the three models in one photo. The models were no problem but the image is boring and out of focus. |
| This is another example of a bad photograph as it is too zoomed out and shows too much of the background machinery. |
| This is another image reflecting the change of models for the photo as the model still doesn't look scared and therefore the picture is not conveying it's correct purpose. |
Tuesday, 14 January 2014
Monitoring Post-14th January 2014
This week, I was meant to have finished updating my articles and finding any necessary content research. I am happy to report I was able to finish this and complete two of the homework tasks I had set myself. I have finished updating all three articles and didn't need any extra content research. Instead I have used the extra time to finish off any blog work and upload my flat plans as the scan had screwed up last time. I also added some annotations to them and posted the document on the blog.
I have also designed some headers for my articles as header design was one of the homework tasks I had set.



These are the current headers I have designed using Photoshop. These are for two out of the three articles, the contents page and the main header. this has made the weekend a little easier as I just have to test the colour scheme of my magazine over the weekend. I believe the client would be impressed with the level of work that i have achieved within the three hours of working.
I have also designed some headers for my articles as header design was one of the homework tasks I had set.

These are the current headers I have designed using Photoshop. These are for two out of the three articles, the contents page and the main header. this has made the weekend a little easier as I just have to test the colour scheme of my magazine over the weekend. I believe the client would be impressed with the level of work that i have achieved within the three hours of working.
The Flat Plans
The Flat Plans
This is the front cover of the magazine featuring two models dressed as soldiers firing down on a stack of Xbox games. The title is clearly shown in big red letters at the top of the page. There is the main sell line as well as sell lines along the top and bottom of the page.
This is the contents page, it features several boxes for the actual contents with a single column along the left hand side of the page and a small note from the editor alongside a picture of the editor. The main header is written in treehaus horror and features at the top of the page.
This is the first DPS and is the most ambitious as there will be 12 models in two teams, one of soldiers, one of gamers. This will cover half of each page of the DPS with the text in small columns above. There will be another bold red title along the top of the DPS.
This is the Pre-Order Nightmares article. it features 6 columns 3 per page and one central image of a clearly unhappy model. Like every other article the header will be red with a white kicker.
This is the review and despite the colour orange on display here the main header will be red to stick with the theme. There will be two images, one of the three characters and a staged store robbery.
This is the front cover of the magazine featuring two models dressed as soldiers firing down on a stack of Xbox games. The title is clearly shown in big red letters at the top of the page. There is the main sell line as well as sell lines along the top and bottom of the page.
This is the contents page, it features several boxes for the actual contents with a single column along the left hand side of the page and a small note from the editor alongside a picture of the editor. The main header is written in treehaus horror and features at the top of the page.
This is the first DPS and is the most ambitious as there will be 12 models in two teams, one of soldiers, one of gamers. This will cover half of each page of the DPS with the text in small columns above. There will be another bold red title along the top of the DPS.
This is the Pre-Order Nightmares article. it features 6 columns 3 per page and one central image of a clearly unhappy model. Like every other article the header will be red with a white kicker.
This is the review and despite the colour orange on display here the main header will be red to stick with the theme. There will be two images, one of the three characters and a staged store robbery.
Friday, 10 January 2014
Production Schedule
Production
Schedule and monitoring document
Each week on this table contains a
list of jobs that need to be done each week. It is based on lesson order but
features the time it should take and there will be cases where some lessons
will feature the same job as the previous.
Week
|
Date
|
Activity
|
1
|
13th Jan
|
1 Schedule
Creation: this week I will make sure that I create a realistic schedule
to enable me to submit a completed project for the 15th February
in accordance with the objectives outlined in my treatment. The schedule will
be realistic, detailed and will contain 3 meaningful activities to complete
as homework. Homework activities should take up four hours additional study time per week. (Whole week)
2 Schedule
Creation: Today I will look at other commitments I have in my other A
Levels including scheduled exams – this will enable me to produce a realistic
schedule. In order to do this I will need to ask my other subject teachers
about deadlines for homework/coursework during the next six weeks.
3 Finishing the schedule and ensuring
everything is filled in.
4 Project Monitoring & final schedule
editing and uploading. If I have time I will focus on article editing in
preparation for possible re-writing next week.
Homework 1: Manage photo-shoot dates and
confirm times with models. This will include meetings and hopefully getting
the models to sign the permission forms.
Homework 2: Stockpile and purchase props for
models
Homework 3: If necessary finish the schedule
Exams/other
subject deadlines: All Saturdays I will be unable to work over the nights as
I will be at work. This is from 11pm to 4/5 am and takes approximately 1 hour
to prepare before a shift.
|
2
|
20th Jan
|
1 Improve and finish article drafts. (Only 1,
3 hour lesson)
This is likely going to be all three of my articles, as I have to edit
my Pre-order Nightmares after receiving feedback from the mock up process. I
will also be editing the rough drafts of the war games article and GTA V
review.
2 Find extra content research if necessary
3 Photo-shoot for articles 2 and 3 on 23rd January.
4 Project Monitoring
Homework 1: Colour research.
Homework 2: Header designs and creation.
Homework 3: Each week all blog documents
will be checked and everything required will be uploaded.
Exams/other
subject deadlines: work (Saturday)
|
3
|
27stJan
|
1 Article designs and layout design- using
InDesign I will design create the layouts ready to have the imagery inserted.
Have all text, fonts, columns and headers done so that all that is left is
imagery. (2 lessons)
2 Studio based photo-shoots shall be done
then. This will be the GTA V article and the pre-order nightmares re-take.
Models shall hopefully be for both shoots Luke Dann, Thomas Dove, Jake Graham
and Rian Shears. All props must be ready by this week. Photo-shoot date 23rd January
3 Reviewing photographic material, checking
for imperfections to know what to edit at home. (1 lesson)
4 Project Monitoring & start working on
base models for front cover and contents page. Prepare the contents page and
front cover for imagery. (1 lesson)
Homework 1: Using Photoshop edit photos to
high standards and add any subtle touches to the images.
Homework2: Produce the Is war the answer
photos after college or during a lunchtime.
Homework 3: Ensure all photography is backed
up and blog check up finishing any outstanding blog work.
Exams/other
subject deadlines: work (Saturday)
|
4
|
3rd Feb
|
1 Inserting and finishing double page
spreads first drafts. Adding extra details and ensuring product looks
professional and well made. (2 lessons)
2 Complete the front cover and contents
page, inserting imagery and final edits (2 lessons)
3 Overspill from product creation ensuring
everything is finished. (any extra time)
4 Project Monitoring & carrying on product
creations and review. If I have time I will design some questions for
audience feedback for homework task.
Homework 1: Perform some product testing and
gain feedback for the whole product.
Homework 2: Any outstanding blog work or
edits/improvements to blog work.
Homework 3: Back my work up on laptop at
home.
Exams/other
subject deadlines: work (Saturday)
|
5
|
10th Feb
|
1 Final editing of written article content.
Last improvements and implementation. (1-1 ½ lessons)
2 Ensure headers are well made and kickers
are done. (1/2 lesson)
3 Creation and editing of all DPS second
drafts. Will take lessons 3 and 4. This includes all columns, text, colours
and imagery. All second drafts will be finished by the end of this week. (Lessons
3-4)
4 Project Monitoring & carrying on
product creation.
Homework 1: Finish or edit any outstanding blog work.
Homework 2: Prepare audience review
questions.
Homework 3: Perform a legality exam ensuring
my product meets the targets of the P.C.C.
Exams/other
subject deadlines: work (saturday)
|
Half term
|
17th Feb
|
Homework: Complete Monitoring and make sure that blog elements are complete.
Perform product testing over the half term through use of internet. Sending
jpeg images of products to target audience members and gaining feedback
through a list of questions.
|
6
|
24th
|
1 Review final audience feedback (1/2
lesson)
2 Creation of final drafts. (Should only be minor editing) (1-1 ½
lessons)
3 Final spelling, grammar and style changes.
(1/2 lesson)
4 Project Monitoring & exporting final
product as a PDF document.
Homework 1: Everything should be done by
this time but I can start reading and preparing for the evaluations and
checking I have peered and assessor feedback.
Homework 2:
Homework 3:
Exams/other
subject deadlines: work (saturday)
|
3rd Mar
|
Audience/Assessor
Review Week
1
Create Audience review questionnaire
2
Teacher assessment of project
3
& 4 Complete prep work for evaluation E exam
Unit
5 Blog Deadline 7th
March
|
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