Wednesday, 22 January 2014

Photographs for article 3 The Low Budget Review

Article 3 Photographs - Photo Shoot 22/1/2014

This is the first photo taken and was a practice getting the three models in one photo. The models were no problem but the image is boring and out of focus.
This is another example of a bad photograph as it is too zoomed out and shows too much of the background machinery.
This is the first signs of development as the poses are more interesting and engaging and the third model looks like a deranged glam rocker from one of the older games in the series this photo-shoot is based on. This is a show of broad lighting and a fan to provide the hair effects. There is also an involvement of the reader as the third model is pointing a gun at the them.


This is the shot I will use as it features a mix of humour and action which is the heart of GTA. the dynamic third model adds an involvement of the reader. the addition of the hats reflects customization and humour of the game and adds to the story the image portrays. the weapons add a level of threat and the facial expressions show the key emotion in the game, anger. This image require little editing and is at the perfect size to fit into the space in the D.P.S.
This is the first attempt at creating the second image an over the shoulder photo of a mugging. This again reflects some of the gameplay choices in the game I am reviewing and adds another little story to the photographs I use. This photo is not used as it was a first take and the model doesn't quite look scared enough.
This is another image reflecting the change of models for the photo as the model still doesn't look scared and therefore the picture is not conveying it's correct purpose.
The next few photos reflect some of the poses that I got my second model to do during the photo-shoot and experimenting with the effects of each. Some of these images weren't used as there is evidence of the photographer's finger in the corner (as he was not careful!)  Some poses were more successful than others however throughout the shoot the lighting was left at broad lighting and the first person view was maintained despite changes in the height at which the gun was pointing.











This is the image I have decided on as it has conveyed the correct amount of terror and with the gin at accurate height does not obscure the models face. the pose is taken from classic animations in previous GTA games and may cause feelings of nostalgia in older readers. The image will require cropping but should be a nice fit into the second picture slot of the D.P.S.

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